REHEATED

INFORMATION

Welcome to the biggest patch in Poelsemix history!
4 new heroes!
Almost every old hero has been massively improved.
A new main gamemode (3v3v3v3)
Plenty of new items and balance changes

GENERAL CHANGES

NEW 3v3v3v3 GAMEMODE MAP:
This will be the main gamemade moving forward, the map is still in progress, major objectives will come to this gamemode in a later patch.
Objectives:
  • A minion camp will spawn each of the outer islands. Slay them before they dissappear (at 5m) for a great gold/xp reward.
Are you a free-for-all fan? Don't worry, the old map will still be supported and all hero designs will always support playing them solo.

  • Timecycle rate increased from 1 -> 5 (Day/Night shifts 5 times as fast)
  • Movement speed limit have been removed from all, go fast!
  • Base armor and movement speed have been adjusted for almost all heroes

NEW HEROES

MIYAMOTO MUSASHI: NEW HERO

Musashi has been following the way of the warrior for his whole life. Now that path has lead him to the Poelsemix arena, will he be able to master it?


PATH OF EARTH (地の道): ACTIVE ABILITY


Musashi makes use of his surroundings, slaming his sword into the ground in front of him, enemies hit by the impact take damage and are slowed.


PATH OF FIRE (火の道): ACTIVE ABILITY


Musashi lights his inner fire, dealing a series of rapid slashes in front of him, dealing physical damage while applying a stacking burn.


PATH OF WIND (風の道): ACTIVE ABILITY


Musashi lets the wind carry him, dashing in the target direction, gaining bonus movement speed afterwards.


PATH OF WATER (水の道): PASSIVE ABILITY


Musashi flows like water, providing a chance to counter any attack in range, dealing his own basic attack damage back.


SCEPTER EFFECT


Path of water now hits all enemies in attack range



PATH OF VOID (空の道): ULTIMATE ABILITY


Musashi empties his mind, becoming invulnerable while charging his most powerful slash.


THE SLAPPER: NEW HERO

Nightclubs, TV-stations, Tokyo, Slapscape, hell, the gym. It is hard to name a place, where the Slapper has never been on a slapping spree. Now he is aiming to add the Poelsemix Arena to that list.


POWER SLAP: ACTIVE ABILITY


The Slapper calls forth a hand from the ground, dealing damage and knocking up those hit.


DEFLECTOR PALM: PASSIVE ABILITY


The Slapper will deflect attacks with an orb of Rammusteinu energy.


SLAP CITY: ACTIVE ABILITY


The Slapper attacks swiftly for a short duration, dealing extra damage.


BUM HUNTER: PASSIVE ABILITY


The Slapper deals extra damage when attacking from behind.


RAMMUSTEINU: ULTIMATE ABILITY


The Slapper transforms into Rammusteinu, granting increased range, magic damage on hit and healing on hit.


SCEPTER EFFECT


Casts power slap on all enemies in range when transforming into Rammusteinu.



DRONNING MARGRETHE II: NEW HERO

Her majesty, the former Queen of Denmark. As always, she is accompanied by her royal guard. She recently abdicated the throne of Denmark, so that she could join the battle for the throne of Poelsemix instead!


CHARGE!: ACTIVE ABILITY


Margrethe orders her livgarde to charge into an enemy, dealing damage on impact.


LIVGARDEN: ACTIVE ABILITY


Summon a trusted livgarde knight. The knights damage and health scales with Margrethes.


GUD BEVARE DANMARK: ACTIVE ABILITY


Margrethe heals herself and allies around her. Scales with intellect.


SCEPTER EFFECT


Gud bevare Margrethe: Gud bevare Danmark's healing is greatly amplified but only heals Margrethe herself



REGAL PRESENCE: PASSIVE ABILITY


Margrethe grants nearby allies a stack of increased attack speed and magic resist. Nearby livgarder increases the amount of stacks.


VI ER IKKE DUS: ULTIMATE ABILITY


Margrethe sends out rapid slashes, dealing physical damage on hit and granting a stack of inspiration to all allies in range. Giving damage and attack speed per stack. Number of slashes scales with intellect.


MEWTWO: NEW HERO

Mewtwo was created by a scientist after years of horrific gene splicing and DNA engineering experiments, in the hopes of making the ultimate poelsemix lifeform.


PSYCHIC: ACTIVE ABILITY


Mewtwo sends out an orb of psychic energy, the first hero hit is dealt damage and knocked back in the chosen direction.


SHADOW BALL: ACTIVE ABILITY


Mewtwo throws an orb of shadow energy, exploding on impact with the target location, dealing damage and reducing magic resist of enemies around it.


BARRIER: ACTIVE ABILITY


Mewtwo places a defensive field, granting armor and magical resist to allies within.


TELEPORT: SCEPTER ABILITY


Mewtwo teleports to a new location


SCEPTER LOCKED


This ability requires aghanims scepter to use



HYPER BEAM: ULTIMATE ABILITY


Mewtwo channels a great laser beam, dealing huge damage to enemies caught in it.


NEW ITEMS

VIKING HELMET: NEW ITEM

  • PASSIVE: Provides attack speed percentage based on missing hp.
  • PROVIDES:
    +40 strength
    +40 attack speed
  • PRICE: 5500
  • RECIPE: Ogre axe + Blitz knuckles + Reaver + Recipe (700)


BLOCK-19: NEW ITEM

  • PASSIVE: Grants 30% to crit for 180% damage. Your attacks deal 1% of the targets max health as pure damage.
  • PROVIDES:
    +36 damage
    +30 agility
    +25 attack speed
  • PRICE: 5850
  • RECIPE: Eaglesong + Crystalys + Gloves of haste + Recipe (600)


TRUMP CARD: NEW ITEM

  • PASSIVE: Grants spell amp equal to 5% of your intellect.
  • PROVIDES:
    +50 intellect
    +300 mana
  • PRICE: 5000
  • RECIPE: Mystic staff + Energy booster + 2x Robe of the magi + Recipe (500)


DEN LILLE BOG OM HYGGE: NEW ITEM

  • PASSIVE: When attacking, heal the nearest ally around the target for a percentage of your intellect.
  • PROVIDES:
    +15 intellect
    +8 mana regen
    +40 attack speed
  • PRICE: 4500
  • RECIPE: Staff of wizardry + Tiara of selemene + Blitz knuckles + Recipe (700)


UNITY: NEW ITEM

  • PASSIVE: Loses 1 damage for every point difference between your highest and lowest stat.
  • PROVIDES:
    +65 damage
    +35 all attributes
  • PRICE: 9500
  • RECIPE: Mystic staff + Reaver + Eaglesong + Recipe (1100)


PETER MADSENS UBÅD: NEW ITEM

  • ACTIVE: Disarm and remove all evasion from the target for 6 seconds.
  • PROVIDES:
    +25 strength
    +25% evasion
    +20% status resist
    +25% regen/lifesteal amplification
    +15 armor
  • PRICE: 5300
  • RECIPE: Heavens Halberd + Platemail + Recipe (800)


BALANCE CHANGES

Hero major changes


SHADOW: MAJOR REWORK

3 passives? Not a fan of that, Shadow has been reworked into a more active speeder playstyle

  • Attack range 150 -> 90
  • Has received a full new set of talents, check them out ingame!

GUN: NEW ABILITY


  • Shadow fires his gun, dealing physical damage if it hits. His gun has limited ammo, he can gain more ammo by moving

GOTTA GO FAST: REPLACES OLD ABILITY


  • Replaces slippery motherfucker (the evasion passive)
  • Shadow now accelerates, getting faster as he moves more

FLYBY ATTACK: MAJOR REWORK


  • Now gets more range based on shadows speed, dealing damage based on teleport distance
  • Damage is now physical
  • No longer innate
  • Numbers tweaked
  • Aghs effect removed

STEALTHY: MOVED TO SCEPTER ABILITY


  • Now an active ability, providing invis for 8 seconds

SCEPTER LOCKED


This ability now requires aghanims scepter to be used


AERIAL ASSAULT: IMPROVED


  • Number of dashes now scale with movement speed instead of being fixed
  • Damage per slash 75 100 125 -> 85/110/135
  • Cooldown 45/40/35 -> 50/45/40
  • Range increased (backend formula changes so dont have accurate before/after)
  • Removes your gotta go fast stacks on use

STEWART STARDUST: MAJOR REWORK

Stewart released in a very very half cooked state, this rework aims at making him actually playable.

  • Attack range 150 -> 130
  • Base attack rate 1.7 -> 1.8
  • Base attack 32 -> 56
  • Slight tweaks to other base stats
  • Has received all his talents, check them out ingame!

EN MED GULDRINGEN: REWORKED


  • Now his first ability
  • Now autocasts on auto attack
  • Damage scales with strength
  • Numbers tweaked alot

SONNY BOY: REWORKED


  • Now his second ability
  • No longer gives a chance to bash
  • Now gives increased health regen based on strength
  • Numbers tweaked alot

SPØRG OM HJÆLP: IMPROVED


  • Now also gets help from allied teammates
  • No longer gets help from illusions
  • Numbers tweaked

JUL PÅ VESTERBRO: REWORKED


  • Now a basic ability
  • Now deals a basic attack instead of fixed damage
  • No longer global by default
  • Grants you "out of game" while casting, to avoid getting shredded by fountains
  • Not usable while rooted
  • Numbers tweaked alot

NEW SCEPTER EFFECT


En men guldringen is always active during Jul på Vesterbro


EXPLOSIV POELSEVOGN: NEW ULTIMATE ABILITY


  • Spawn an explosive poelsevogn that tries to chase the nearest enemy, the vogn explodes after a set duration, dealing heavy damage to all enemies in radius

HEROBRINE: REWRITE COMPLETED

-Removed Herobrine.
Jokes lol, nah he has just been improved across the board. Benefits way more from intellect now

  • Baseattack damage is now 0, as he should no longer deal basic attack damage directly
  • Attack range 150 -> 125
  • Base attack rate 5 -> 4
  • Has received his 8 talents

CREEPYPASTA: IMPROVED


  • Numbers tweaked slightly

NEW SCEPTER EFFECT


Creepypasta fears nearby enemies on arrival


SUMMON: ENDER DRAGON: IMPROVED


  • Numbers tweaked alot
  • Added intellect scalings
  • Sounds added

GRIEF: REWORKED


  • Now plants a tnt on the first attack, exploding after 5 seconds instead. Attacking a target with an already planted TNT causes it to blow instantly
  • Numbers tweaked alot
  • Added intellect scaling
  • Sounds added
  • New visuals

MINE DIAMONDS: REWORKED


  • Max levels 1 -> 3
  • Numbers tweaked alot
  • No longer affects magic immune enemies
  • No longer slows everyone facing you

MARVELOUS MOSELL: REWORK COMPLETED

Probably one of the most confusing of the old heroes kit-wise, warranting a bigger rework

  • Has received his talents, check them out ingame!
  • Base stats changed abit
  • LYSERØD SKY: REWORKED


    • Renamed from jeg var syg to lyserød sky
    • Now spawns the cloud at target location
    • Allies in the cloud get increased movement speed and attack speed

    DEN BEDSTE DANSER: REWORKED


    • Renamed from dance moves to den bedste dancer
    • Gives you a flat percent chance to avoid any damage
    • Attacking grants stacks, increasing the chance to avoid damage
    • Stacks dissappear after a few seconds of not attack

    KOLDBLODET REPTIL: REWORKED


    • Now a basic ability
    • Now throws the reptile at a target, dealing damage on impact
    • The reptil is now taunted to the target
    • The reptil's health and damage now scales with your agility
    • Other numbers tweaked

    DET GYLDNE TOUCH: NEW SCEPTER PASSIVE ABILITY


    Provides Marvelous a chance to gain a sliver of gold on attacking, dealing bonus damage based on how much gold he has


    SCEPTER LOCKED


    This passive requires aghanims scepter to be active


    ANTIKOMMERCIEL MASSEAPPEL: REWORKED


    • Now his ultimate ability
    • Now requires channeling for 2 seconds
    • Now grants a percentage increase to base damage and an increased trigger chance for bedste danser instead

    KIM LARSEN: REWRITE COMPLETED

    Just the finishing touches of his rewrite, nothing major except that the day/night cycle is way faster now, to make him more consistent

    • Has received his last talents, check them out ingame!

    GASOLIN: IMPROVED


    • Clarity improved (sounds, visuals etc.)
    • Numbers tweaked

    MIDT OM NATTEN: IMPROVED


    • Was buggy before, should be less buggy now
    • Numbers tweaked

    GAMETECHER: REWRITE COMPLETED

    As one of the oldest poelsemix heroes, time has not been kind to gametecher, focus has been on fixing the issues caused by time and leaning better into his identity as a hyper scaler

    • New auto attack visuals
    • New custom model!
    • Base stats changed abit
    • Has received his last talents, check them out ingame!

    FINGER IN THE ARSE: REWORKED


    • Was very buggy as a result of being one of the few spells written using an archaic method, should be as originally intended now
    • Numbers greatly changed
    • Int scaling added
    • Visuals updated

    Matematik A: REWORKED


    • Now slows yourself while active, instead of doing it afterwards
    • No longer requires channeling
    • Bonus attack speed removed
    • Bonus attack range removed
    • Intelligence granted is now a percentage of your int instead of a flat amount
    • Intelligence percentage scales with dropout stacks
    • Other numbers tweaked slightly
    • Duration greatly increased (should cover a full ult cast)

    DROPOUT: REWORKED


    • Now gives xp on use, while granting a stack of negative intelligence
    • A level 25 talents convert the negative intelligence to positive
    • Xp is based on your level, but has minimum amount granted, so that the ability is worthwhile early

    NEW SCEPTER EFFECT


    Dropout no longer kills


    THIRSTY: IMPROVED


    • Updated visuals and clarity
    • No longer gives vision of low targets
    • Gives percentage attack speed instead of flat attack speed
    • Formula updated to be fully linear with missing hp
    • No longer global

    ANIME POWER: REWORKED


    • Updated visuals, way less bloat
    • Now focuses on energy blasts only, compared to the bunch of damage sources from before
    • No longer stuns enemy caught by the zone
    • Gametecher is no longer invicible while casting, instead gets a big amount of damage reduction.
    • Damage now scales with int

    PR0PH3CY: REWRITE COMPLETED

    • New custom model!
    • Has recieved his last talents
    • HACK mana cost 90/110/130/150 -> 120/115/110/105
    • HACK damage per tick 50/65/80/95 -> 50/60/70/80
    • HACK slight visual update
    • Incognito now resets when you cast an ability

    FIRESTAKIT: REWORKED


    • Numbers tweaked alot
    • Visuals updated
    • No longer consists of random trees, but is instead an actual circle of fence now.
    • Now stops most dashes hitting the fence (not tested with every single one, some may bypass it)
    • Enemies that touch the fence from the outside are pulled into it

    BLOCKCHAIN: REWORKED


    • Renamed from hackerjob to blockchain
    • Now invests a percentage of your gold while channeling.
    • When you get a kill, get a bonus payout based on the invested gold
    • If you die, the killer gets a smaller payout instead

    D31TY: IMPROVED


    • Numbers tweaked alot
    • No longer fully instant
    • Visuals updated

    KAJ: REWRITE COMPLETED

    Kaj has always very strong, he has mainly been nerfed in a way that forces him to get closer, while being more squishy. However his ult has been reworked to be able to cover for him.

    • Attack range 550 -> 500
    • Base stats changed abit (mostly hp/strength nerfs)

    POPCORN: IMPROVED


    • Numbers tweaked alot

    RAP: IMPROVED


    • Numbers tweaked alot
    • Visuals slightly updated

    SUCC: IMPROVED


    • Numbers tweaked alot

    ANDREA: REWORKED


    • Now summons Andrea as a friendly unit instead of becoming her
    • Numbers tweaked alot
    • Visuals slightly updated
    • Nukes have been moved to scepter

    NEW SCEPTER EFFECT


    Andrea drops a nuke every 4 seconds.


    KROGH: REWRITE COMPLETED

    • New model
    • Base stats changed abit

    HA GAY:



    NEW SCEPTER EFFECT


    Ha gay now taunts everyone around the target aswell.


    SOCIAL PRESENCE: IMPROVEMENTS


    • Now gives increased range for your empowered attack
    • Numbers tweaked
    • New level 10 talent: +1 debuff duration
    • New level 15 talent: +150 empowered attack range
    • New level 25 talent: debuff now silences for the duration

    SICK DODGEBALL SKILLZ: IMPROVEMENTS


    People were often confused as to what this ability actually did before. So it has mostly gained increased clarity to show whats going on.

    • Now fully invulnereable while active, but cant attack while active
    • Duration 1 -> 0.5
    • New level 15 talent: -3 cooldown
    • New level 20 talent: gain 200% movement speed while dodging

    AWAKEN: REWORKED


    • Now has 4 levels, available at 12/18/24/30
    • No longer provides base attack rate
    • No longer provides direct hp
    • Agility 40 -> 10/20/30/40
    • Strength 80 -> 25/50/75/100
    • Now provides base attack damage 20/40/60/80
    • Now provides 25/50/75/100 attack range
    • Model scaling changed
    • New level 25 talent: Mr. Olympia: stats from awaken multiplied by 1.5

    YAHYA HASSAN: MAJOR REWORK

    Yahya always played like a pure statchecker, relying on his raw damage. He never felt like a strength hero. This rework aims at enabling a tankier play style, while still popping off when using his ult.

    • Base stats changed abit
    • 8 new talents spread out across his skills

    Fodskud: IMPROVED


    • Now ranged
    • Now physical
    • All numbers tweaked

    Digtoplaesning: REWORKED


    • Now stacks up stun duration while enemies are near, applying it when the digt ends
    • All numbers tweaked

    Koekkenkniv: IMPROVED


    • Now cleaves
    • All numbers tweaked

    OMSKAERING: REWORKED


    • Renamed from den er flot til omskaering
    • Now converts your strength into agility for a short duration, while reducing your basic attack timer
    • All numbers tweaked

    NEW SCEPTER EFFECT


    Omskaering duration refreshes on kill


    SØREN RYGE: REWRITE COMPLETED

    • Has been granted his 8 talents, check them out ingame!
    • Attack range 550 -> 475
    • Other base stats tweaked slightly

    SKOVTUR: IMPROVEMENTS


    • Numbers tweaked
    • Now fully places the target hero out of the game
    • Now only grants healing to allies and himself

    HINDBÆRSNITTE: IMPROVEMENTS


    • Chance 17& -> 8/12/16/20%
    • Heal 25/35/45/55 -> 40/45/50/55
    • New visual effect on trigger

    KØKKENHAVE: IMPROVEMENTS


    • Now actually tells you what it does
    • All numbers tweaked
    • No longer provides agility
    • Now provides flat movement speed instead of percentage

    DUEJAGT: REWORKED


    • Now deals physical damage
    • No longer stuns the target while channeling
    • No longer requires for you to stand still, but you still cant attack or use spells while channeling
    • Damage and range now scales with agility
    • All numbers tweaked
    • Updated visuals

    NEW SCEPTER EFFECT


    Duejagt now ricochets up to 2 times in a 400 radius of the hit target


    BASEBOYS: REWRITE COMPLETED

    • Now an universal hero
    • Has received the last of their talents, check them out ingame!
    • Base stats tweaked abit
    • New custom model
    • Choke is no longer an innate ability
    • Choke max level 5 -> 4
    • Choke duration 0.4 -> 0.25
    • Bomb on b duration 5 -> 3
    • Bomb on b self stun duration 4 -> 1.5
    • Bomb on b radius 300 -> 225
    • Bomb on b will also be cast on band members

    GUNPOWDER: REWORKED


    • Now drinks a random colored gunpowder, granting the attribute matching the color
    • Numbers tweaked alot
    • movement speed removed
    • Fellow band members (from concert) will also drink gunpowder
    • Improved visuals
    • Level 25 talent gives the effect of all 3 colors at once

    NEW SCEPTER EFFECT


    Gunpowder grants new secondary stats based on the drink color


    CONCERT: IMPROVED


    • Band members 3 -> 1/2/3
    • Numbers tweaked
    • Improved visuals

    LARS LYKKE: REWRITE COMPLETED

    • Has been granted his 8 talents, check them out ingame!
    • Base stats tweaked abit

    FADBAMSE: IMPROVED


    • Numbers tweaked
    • Now ignores movement speed limit
    • Buff now gets removed when the target dies (no longer being taunted to no one)
    • Slightly improved visuals

    SKAT: IMPROVED


    • Now collects a small percentage of the enemies gold instead of a fixed amount
    • Numbers tweaked
    • Slightly improved visuals

    NYT SAMARBEJDE: IMPROVED


    • Now throws a beer that has to hit before they become your ally
    • Numbers tweaked
    • Improved visuals

    ANSVARSFRALÆGGELSE: IMPROVED


    • Renamed from shift the blame to ansvarsfralæggelse
    • No longer has a useless 4th level
    • Numbers tweaked abit
    • Heroes no longer stays taunted if the target dies
    • Only taunts heroes
    • Allies from nyt samarbejde will also be taunted
    • Improved visuals

    NEW SCEPTER EFFECT


    Heroes taunted by Ansvarsfralæggelse will now throw dirt at the target every second, dealing 65 magical damage


    METTE: MINI REWORK

    Mette was underperforming severely. The focus of this rework has been improving the scaling of her mink, aswell as rounding her hard edges and providing her missing talents.

    • Now an universal hero
    • Base stats changed abit

    RED ROSE: IMPROVED


    • Now also spawns an extra mink when taking accumulating enough damage taken
    • New level 20 talent: Reduced threshold needed per mink

    LET LOOSE THE MINK!: REWORKED


    • Now starts at lvl 1
    • No longer has a gacha mechanic, instead the hp of your mink now scales with strength, and likewise with agility for their damage
    • Minkocide numbers upped a bit to compensate for the loss of mink rarities
    • Some base number changes on the mink
    • Base interval mink 12 -> 15
    • Mink lifetime 30 -> 20
    • New level 15 talent: Ferocious mink: mink agi to damage scaling upped by 0.5
    • New level 15 talent: Monolithic mink: mink str to hp scaling upped by 2.5

    PRESS MEETING: REWORKED


    • Now pulls enemies into the center instead of teleporting
    • Can now only be cast while Mette herself is in center
    • Old aghanims effect removed (the stun)
    • Stats of minks summoned by this now scale with level
    • Cooldown 150/125/100 -> 130/110/90
    • New level 25 talent: Increases stat multiplier by 1

    NEW SCEPTER EFFECT


    Removes the need for mette to be in center when casting Press meeting


    SHIMAKAZE: REFACTORED

    • Shimakaze has had backend improments and code clean up
    • Remaining talents added, check them out ingame
    • Base intellect gain 5 -> 3
    • Base health regen 5 -> 2.5
    • Destroyer speed no longer has a speed cap by default (Destroyer speed cap talent replaced)
    • Destroyer speed movement speed percentage 20/30/40/50 -> 30/35/40/45
    • Destroyer speed duration 6/7/8/9-> 5/5.5/6/6.5
    • Dangerous sea pool duration 5 -> 2
    • Dangerous sea pool slow 45% -> 25%
    • Armor piercing duration 7/8/9/10 -> 3/3.25/3.5/3.75
    • Armor piercing mana cost 105/115/125/135 -> 120/110/100/90

    URGOT: REFACTORED

    • Urgot has had backend improments and code clean up
    • Rest of his talents have been added and all formers talents reworked, check them out ingame!
    • Base stats tweaked abit

    ACID HUNTER: IMPROVED


    • Numbers tweaked abit
    • Updated animation
    • Slightly updated visuals

    TERROR CAPACITOR: IMPROVED


    • Numbers tweaked abit
    • Your auto attacks now apply a slight slow while the shield is active
    • Now shows as actual shield
    • Duration is now the actual duration and not 15 seconds
    • Slightly updated visuals

    NOXIAN CORROSIVE CHARGE: IMPROVED


    • Numbers tweaked abit, mainly armor reduction heavy nerf
    • Updated animation

    ZAUN-TOUCHED BOLT AUGMENTER: NEW PASSIVE


    Urgot's basic attacks and Acid Hunter reduce the damage dealt by his target by 15% for 2.5 seconds.


    HYPER-KINETIC POSITION REVERSER: IMPROVED


    • Numbers tweaked abit
    • No longer useable on magic immune enemies
    • Updated animation

    CID: REFACTORED

    • Cid has had backend improvements and code clean up
    • Rest of her talents have been added, check them out ingame!
    • Base stats tweaked abit
    • No longer a scaled dragon monster for some reason
    • Powersurge numbers tweaked abit
    • Powersurge and huge click have swapped position
    • Ult visuals updated again
    • Ult duration 10/18/25 -> 10/12/14

    BIG CLICKS: SCEPTER


    • Numbers tweaked abit

    NEW SCEPTER EFFECT


    Big clicks is now passive while prestiged


    HUGE CLICK: IMPROVED


    • Now starts at level 1
    • Has an additional level 5
    • Numbers tweaked abit

    NISSAN: REFACTORED

    • Nissan has had backend improvements
    • Rest of Nissans talents have been added, check them out ingame!
    • Base stats tweaked abit
    • Race longer refreshable to avoid issues with double casting
    • Race cooldown 100/80/60 -> 80/65/50
    • Race damage 600/750/900 -> 700/900/1100

    DRIFT: SCEPTER


    • Numbers tweaked abit
    • Double drift talent now no longer takes double time to execute
    • No longer refreshable to avoid issues with double casting

    NEW SCEPTER EFFECT


    Drift now does a figure 8 drift


    Hero minor changes

    • Intruder now has fully custom talents
    • Kim no longer invulnereable during stille dash, dunno why he ever was this tho, not intentional lol
    • Likewise is Kazuya no longer invulnereable during spinning demon
    • Likewise with Shimakaze wave
    • Caroline side swap can be cast on teammates, but not herself
    • Intruder ult ammo 3/4/5 -> 4/5/6
    • Intruder base health 500 -> 100
    • Kim banana no longer steals gold from allies (Lykkefar is happy)
    • Teemo strength gain per level 2.3 -> 1.9
    • Teemo has received his last talents, check them out in game, one of his old talents nerfed
    • Brian base damage 37 -> 53 and base hp 700 -> 500
    • Caroline base strength 18 -> 15 and strength/level 2 -> 1.5
    • Collection of kazuya changes below, aimed at lowering his basic fury value, with a buff to his generation while raged:
      Kazuya new base attack sound effect
      Kazuya int/level 0.6 -> 1.7
      Kazuya basic abilities cooldown 0.25 -> 0.3
      Kazuya basic abilities fury cost +2 at all ranks
      Kazuya passive fury gain 1.25/2/2.75/3.5 -> 1/1.75/2.5/3.25
      Kazuya fury gain onhit 3.5/4/4.5/5 -> 3/3.5/4/4.5
      Kazuya fury rage multiplier 1.2/1.3/1.4/1.5 -> 1.4/1.5/1.6/1.7

    Items

    Mostly an attempt to reduce the insane value of some of the older items

    • Crocs all attributes 25 -> 20
    • Sandals damage 70 -> 50
    • Sandals active speed 35% -> 25%
    • Hjemmeværnet attackspeed 140 -> 110 and proc damage 250 -> 200
    • Pocket gametecher spell amp 40% -> 30% and int 80 -> 70 and cooldown reduction 35% -> 30% and mana 1000 -> 800
    • Pocket gametecher hp 575 -> 650 and mana regen 6 -> 10 (to not lose stats from upgrading)
    • HTX hp cooldown reduction 35% -> 30% and int 45 -> 35
    • HTX hp 575 -> 625 and mana 575 -> 625 and added 6 mana regen
    • HTX recipe changed Octarine/Kaya -> Octarine/2xWizardry
    • Fake butterfly agi 40 -> 30 and attackspeed 60 -> 40
    • Actual butterfly agi 140 -> 115 and attackspeed 160 -> 125 and evasion 50% -> 45% and damage 100 -> 80
    • Actual butterfly active movement speed 200 -> 130 and passive movement speed 15% -> 13%
    • Double butterfly active movement speed 200 -> 90
    • Percentage movement speed from the butterflies is no longer unique
    • Crocs movement speed 15 -> 55 (displayed as a percentage before, it was not actually that in the code)
    • Hike shox and Ninja tabi movement speed 65 -> 55
    • Bummel shirt int 10 -> and armor 16 -> 18 and attack speed aura 50 -> 40 and aura radius 950 -> 700
    • Bummel shirt active damage reflect 200% -> 150% and duration 5 -> 6 and mana cost 0 -> 25

    BUG FIXES AND OTHER CHANGES

    Bugfixes

  • Fixed a bug where Sange-Yasha-Lator wasnt actually giving any attack speed or movement speed
  • Fixed a bug where abbadons lichcap gave way to much damage
  • Fixed a bug where bummel shirts active did nothing
  • Fixed a bug where twisted bow magic resist damage did not work
  • Fixed a bug with sandals particle effect

    Other changes

    • Shop layout changed

    MIDPATCH HOTFIXES

    First hotfix wave

    • 3v3v3v3 kills to win 35 -> 50
    • XP aura global 6 -> 9, semi inner circle 16 -> 13 (same xp just spread out more)
    • Bans enabled and max players 12 (as it should be)
    • Minions (objective): slightly easier to kill
    • Center of poelsemix 3v3v3v3 lowered and fixed pathing
    • Summoned units should now award kill credit properly and be owned by the summoner (fix for multiple heroes)
    • Krogh: Ha gay duration 3.5 4 4.5 5 -> 2.5 2.75 3 3.25
    • Intruder: Sniper ammo 4 5 6 -> 5 6 7
    • Ryge: Base range 475 -> 525 and base damage 40 -> 47 skyd en due 800 1100 1400 -> 1000 1500 2000 and all abilities mana cost slighty down, hindbærsnitte now also gives range based on stacks, hindbærsnitte trigger chance 8 12 16 20 -> 12.5 15 17.5 20
    • Mewtwo: Hyper beam damage 1000 1500 2000 -> 1500 2275 3000, barrier radius 175 200 225 250 -> 225 250 275 300, shadow ball damage 125 175 225 275 -> 175 250 325 400, psychic projectile speed 700 -> 900
    • Yahya: base hp 300 -> 425, fodskud damage 200 250 300 350 -> 200 275 350 375, fodskud mana cost 100 90 80 70 -> 80 75 70 65, fodskud slow fixed, omskaering now also sets your primary attribute to agility
    • Teemo: Shroom fixed
    • Urgot: Acid hunter fixed
    • Stewart: jul på vesterbro no longer works on invis units
    • Shimakaze: dangerous sea base and talent 25% -> 20%
    • Harald: Wrath of Thor mana 70 80 90 100 -> 100 85 70 55, viking army damage and hp slighty reduced and rangers attack rate 0.9 -> 1.1
    • Prophecy: firestakit tick damage 35 50 65 80 -> 50 65 80 95, hack tick damage 50 60 70 80 -> 70 80 90 100, blockchain self-payout 1.5 1.6 1.7 1.8 -> 1.6 1.7 1.8 1.9
    • Margrethe: base int 17 -> 22
    • Musashi: Path of wind range 350 375 400 425 -> 425 450 475 500
    • Nissan: race damage 700 900 1100 -> 1400 2100 2800
    • Lars: base damage 32.5 -> 53
    • Gametecher: Most motion controllers should not work on gametecher while using animepower (a few still work for unknown reasons)
    • Herobrine: TNT now triggers and replants on second attack instead of only triggering.
    • Cid: base speed 285 -> 290, base health 80 -> 150, all mana costs changed, big clicks unupgraded damage 50 60 70 80 -> 70 80 90 100, huge click chance 10 15 20 25 30 -> 20 22.5 25 27.5 30, multiclick stacks 5 -> 6
    • Stewart: en med guld ringen str scaling 3 3.25 3.5 3.75 -> 2.5 2.75 3 3.25, poelsevogn damage 600 850 1100 -> 500 750 1000
    • Kaj: base int fixed (2.5 -> 25) rap damage 300 425 650 775 -> 400 550 700 950, rap radius 350 375 400 425 -> 375 400 425 450, rap cooldown 25 23 21 19 -> 21 19 17 15, succ damage 100 150 200 250 -> 200 250 300 350, cooldown 20 18 16 14 -> 18 16 14 12, andrea damage 22 26 30 -> 25 32 39, rap now gives a movementspeed boost while charging.
    • Marvelous: Antikommerciel duration 10 -> 10 12.5 15, lyserød sky movement speed percent 20 25 30 35 -> 25 30 35 40
    • Brian: Dak cooldown 120 -> 100, dak damage 25 50 75 -> 20 35 50
    • Flæskesteg: strength 90 -> 85, hp 1000 -> 350
    • Flæskesteg sovskartofler: strength 90 -> 85, hp 750 -> 400, cost 13150 -> 14150 (recipe increase), magic resist 20% -> 18%
    • Hygge book: heal range 500 -> 900
    • Viking helmet: attackspeed/missinghealth 0.4% -> 0.5%
    • Block-19: max hp damage 1% -> 1.5%

    Second hotfix wave. Was not the plan at first to release this already, but dota update required attention, so may aswell get more done.

    • Fixed issues from the last dota patch
    • XP aura semi inner circle 13 -> 10, gold inner circle 12 -> 5, gold other two circles 6 -> 5
    • Gold for killing leader 500 -> 250, bonus xp for killing leader 100 -> 50, bonus xp on kill non-leader 50 -> 0, assist bonus xp 25 -> 35
    • New respawn formula (6 + (your teams score /1.5))s, leading team no longer has a longer respawn time
    • Base damage standards have been made for all heroes
    • Shimakaze: turn rate 0.6 -> 0.9, dangerous sea int scaling 0.2 -> 0.3 (aghs 0.4 -> 0.6)
    • Slapper: base damage 13 -> 54
    • Stewart: Poelsevogn model changed (dota removed the old one ?? xd)
    • Prophecy: base damage 37 -> 42
    • Musashi: base damage 21 -> 57
    • Herobrine: attack range 125 -> 17 and base attackspeed 100 -> 110
    • Ryge: base attackspeed 100 -> 115, agi/level 1.3 -> 1.9, base agi 18 -> 21, hindbærsnitte trigger chance 12.5 15 17.5 20 -> 17.5 20 22.5 25
    • Mewtwo: base damage 26 -> 36, hyper beam range 600 700 800 -> 1000 1150 1300 (talent 800 -> 700) and damage talent 1500 -> 2000 and gives vision around laser and other issues fixes, psychic damage 250 300 350 400 -> 350 400 450 500, shadow ball mr reduction -20 -25 -30 -35 -> -30 -35 -40 -45, barrier radius 225 250 275 300 -> 250 300 350 400 (talent 175 -> 150)
    • Mette: base damage 25.5 -> 38 and base health 100 -> 170, minkocide int per mink 1 2 3 4 -> 1, cooldown 30 27 24 21 -> 30 26 22 18, mink base interval 15 -> 14 (lvl 25 talent -5 -> -2), mink hp scaling 3 4 5 6 -> 3 3.25 3.5 3.75 (talent 2.5 -> 1.25), mink damage scaling 0.5 0.75 1 1.25 -> 0.5 0.65 0.8 0.95 (talent 0.5 -> 0.35)
    • Marvelous: base damage 40 -> 51, BAT 1.7 -> 1.6, base agi 26 -> 28, koldblodet reptil agi dmg scaling 2.5 3 3.5 -> 2 2.1 2.2 and agi to hp scaling 7 10 14 -> 7 9 11
    • Margrethe: base damage 29 -> 56, livgarde base damage 40 45 50 55 60 65 -> 50 55 60 65 70 75 and hp scaling 0.35 0.4 0.45 0.5 0.55 0.6 -> 0.45 0.5 0.55 0.6 0.65 0.7 and damage scaling 0.5 0.55 0.6 0.65 0.7 0.75 -> 0.55 0.6 0.65 0.7 0.75 0.8, charge is maybe fixed?
    • Krogh: base damage 38 -> 53
    • Kim Larsen: gasolin stats 25 45 65 85 105 125 -> 20 35 50 65 80 95
    • Kaj: andrea blast damage 25 32 39 -> 40 46 52 and nuke damage 500 -> 800 and blast range 450 475 500 -> 500, popcorn range 500 550 600 650 -> 600 650 700 750, rap duration 1.5 1.75 2 2.25 -> 1.25 1.5 1.75 2 (talent 0.75 -> 0.5)
    • Kazuya: base damage 29 -> 61, inferno rage cost 80 75 70 -> 65 60 55
    • Lars: ansvarsfralæggelse duration 6 8 10 -> 5 6 7, skat now does the first tick instantly (still same max amount of ticks)
    • Harald: base damage 37 -> 48
    • Gametecher: base damage 24.5 -> 27
    • Caroline: base damage 10 -> 41, base range 600 -> 550, smash mana per attack 90 75 60 45 -> 60 55 50 45, range talent 75 -> 50, matchpoint now deals physical damage
    • Intruder: base int 15 -> 21, flashbang cd 20 19 18 17 -> 16 14 12 10 and damage 200 250 300 350 -> 250 300 350 400, remote charge damage 200 300 400 500 -> 300 400 500 600 and cooldown 16 14 12 10 -> 15 13 11 9
    • Nissan: drift damage: 30 45 60 75 -> 60 80 100 120 (talent 50 -> 80) and fixed collison issue
    • Baseboys: base damage 32 -> 40, base health 330 -> 270, gunpowder cooldown 30 28 26 24 -> 20 18 16 14 and bonus stats 50 75 100 125 -> 30 50 70 90
    • Urgot: base damage 11 -> 29, acid hunter mana cost 20 25 30 35 -> 35 30 25 20, base health 300 -> 200
    • Teemo: base damage 0.5 -> 25, toxic shot on hit scaling onhit 1.1 -> 0.4 0.5 0.7 0.8 and DOT scaling 0.35 -> 0.2 0.25 0.3 0.35, blinding dart scaling 3.6 -> 2.2 2.4 2.6 2.8, shroom scaling 0.6 -> 0.3 0.4 0.5 and damage 100 130 160 -> 80 105 130, mana cost changes, guerilla warfare wait time 1.5s -> 2s and taking damage resets the timer, move quick ms% 14 18 22 26 -> 15 17.5 20 22.5
    • Cid: Base ad 32 -> 46, base agility 1.5 -> 22 (was typo), base attackspeed 100 -> 110
    • Shadow: flyby attack range per ms 0.8 0.9 1 1.1 1.2 -> 0.5 0.6 0.7 0.8 0.9 and damage per ms 0.4 0.5 0.6 0.7 0.8 -> 0.3 0.35 0.4 0.45 0.5, aerial assault does no longer grant full damage immunity
    • Yahya: Køkkenkniv fixed but no longer cleaves, instead deals bonus damage based on targets max health, talents changed to reflect this, Omskaering fixed and now always keeps a bit of str (talent 8 changed slightly) and agi conversion ratio 1.5 1.75 2 -> 1 1.25 1.5, digtoplaesning radius 250 275 300 325 -> 325 350 375 400
    • Flæskesteg: strength 85 -> 80 (Both flæskesteg items are in for a bigger rebalance next patch, this is just a bandaid)
    • Flæskesteg sovskartofler: strength 85 -> 80, hp 750 -> 400, magic resist 18% -> 15%
    • Roids: health regen -10 -> -20
    • Chinese xperimentals: str 125 -> 100, health regen -50 -> -100
    • Sovs med kartofler: magic resist 15% -> 12%
    • Hjemmeværnet: attackspeed 110 -> 75
    • Hummelshirt: Fixes gamecrashing/instakilling bug, damage reflected 150% -> 125%
    • Twisted bow: attack range 150 -> 125
    • Big rebalance for both flæskesteg, new visuals added for both, all damage cancels the passive now, not just hero damage:

    Flæskesteg: Rebalance

    • PASSIVE: healing percent 8% -> 5%
    • Strength 85 -> 45
      Hp 350 -> 300
    • PRICE: 10400 -> 7300
    • NEW RECIPE: Heart + Vitality booster + Recipe (1100)

    Flæskesteg med sovs og kartofler: Rebalance

    • PASSIVE: healing percent 10% -> 7.5%
    • Strength 85 -> 55
      Hp 750 -> 350
      Magic resist 18% -> 15%
    • PRICE: 14150 -> 10050